Thursday, February 11, 2010

Doorposts as a Place of Decision

I've become very intrigued by the symbol of the DOORPOST in the Torah, for it appears to be a symbol of both freedom and servitude. At the doorpost (during the Ten Plagues), we mark our doorpost so that the angel of death will pass over us. At the doorpost (both outside and inside a dwelling) we are to fix a mezzuzah, which contains a passage of Torah scroll which contains a promise to God. And now, in this week's Torah portion, (Mishpatim; Exodus 21:9-24:15) we learn that this is where a slave who doesn't want to be free must proclaim his loyalty and servitude to his master while standing under a doorpost.

From the second paragraph of Exodus 21:5-6, we read that:

"If a slave declares, 'I love my master, and my wife, and my children: I do not wish to go free', his master shall take him before God. He shall be brought to the door or to the doorpost, and his master shall pierce his ear with an awl; and he shall remain a slave for life"
At first I took a modern look at this, envisioning the door as a portal to another world: an entry to a different place. Images of Doctor Strange come to mind! Walking through doorways is a potent symbol; you pass though a doorway, and you are changed; it's a transition. Give that interpretation, it makes sense that a doorway or a doorpost would be a good place to take an oath, with the location adding meaning to the oath.

I was just struck by the fact that doorways have a very serious quality about them: they can lead to good places or bad places; they they symbolize change and transition. So of course, what does this tell us about comics? That the use of the doorway and the doorpost is very potent imagery.

We tend to laugh when we read of another form of Biblical oath-taking: holding the cajones of the oath-taker while uttering a promise (that will make any man suddenly serious), but doorway imagery is very potent. In fact, if you ever want to represent change, or moving to a different place (in all its possibilities and variations) think about doorways and doorposts.

Ya got that...y'awl?

Tuesday, February 9, 2010

Yitro: the Super-Inlaw

It's interesting how the actions of a person in a text influence how you visualize that person in your mind's eye. If a person is a magnanimous soul, I picture them as being physically big, strong, and robust! If they take a more subordinate role, I picture them as physically smaller. This is how artists in an earlier time, in the mists of history, pictured groups of people: the more important they were, the bigger they were. The less significant they were, the smaller they appeared. Just imagine the pictures of people swelling, larger or smaller, depending on their importance at any particular moment. If someone is important, they physically grow larger and taller. If they they take a subordinate role, they physically shrink. Form follows function, as they say.

That habit of mind persists in my own visualization of characters when reading the Torah, and this sort of visceral visualization impulse is what I used when creating characters for the Comic Book Siddur.

In the torah portion "Yitro", where Moses' father-in-law gives practical advice to Moses, I had a vision of Yitro being a very strong figure, towering over Moses. Here are some notes I'd written to myself while reading parsha Yitro: "Moses' father-in-law: note the influence of Yitro on Moses' interaction with God. Moses really doesn't interact directly with God alone. He has help from the counsel of Yitro. For example, in line 12 (refer to your Chumash!) Yitro shows Moses about protocol and decorum. It's Yitro who brings the burnt offering and the sacrifices to God. Yitro advices Moses to delegate. Lines 17-27 are amazing. They do away with the "Great Man" theory. God may have chosen Moses, but Yitro helped Moses in an incalculable way by coaching him."

After considering this passage, it becomes clear to me that Moses's talk with God is actually triangulated, for Yitro is in Moses' corner, giving Moses advice on leadership and decorum. Yitro really shines here as a magnanimous soul, for without Yitro at this juncture, Moses could have committed a faux pas. He could have done or said something inappropriate or ridiculous. Yitro explained to Moses how he must interact with God (with appropriate sacrifices), and how to lead the Israelite people (by delegating leadership). It's a testament to the father's-in-law, and it's an acknowlegement that our elders are a repository of wisdom.

It makes you wonder if God chose Moses for Yitro. In my mind's eye, I picture Yitro as tall, muscular, and strong, whereas Moses is less so, only because Moses (at this particular point in Exodus) lacked knowledge and insight in how to be most effective with God, and with the People -- until the appearance of Yitro. It also shows you how the generations really are bound together and are dependent on each other: Moses depends on Yitro for advice, and Yitro depends on Moses to listen to it: yet both are concerned with doing well for those outside of themselves: God and the People of Israel. I find Yitro a fascinating character, and I wish I knew more about him. (But at least you know how I think of him: as a guy who's generosity of spirit causes him to physically grow bigger, as if being inflated with a sort of spiritual gas!)

Saturday, February 6, 2010

God's costume? You fool!

In my last post, I had fun imaging what God's "costume" might be like, if God were a "superhero". I now realize that I have misspoken--it was a fool's quest. If I must represent God as a comic book character, it would be best if God were OUT of the panel. His presence might be implied, or we might even see a speech balloon pointing to the "voice" of God, but there's no need to have that word balloon actually point at a particular form; pointing to place outside of borders of the comic book box goes a long way to preserving the mystery of God. With this convention, we can include God in comics, and not worry about violating the prohibition of creating graven images. In fact, once you contemplate what God is supposed to respresent (as I read this morning in Parsh Yitro), it's a no-brainer; how do you represent pure and total awesomeness? Answer: don't even try. Just as God advised Moses when they communicated on Mount Sinai, don't look directly at God or you'll be destroyed. Look away, that is, outside the panel.So what's to make of my previous discussion, where I went though the steps of designing a costume for God? Well, whoever puts on that costume is obviously a charlatan and a fool! We need to direct our awareness to the very power of creation itself, not to some "puny human"(or humanoid form), as the Hulk might say.

Wednesday, February 3, 2010

God's Superhero Costume Design

As I was reading our rabbi's weekly online torah commentary this morning, where he pondered the meaning of the word "commandment", I got to thinking what God might look like if he actually appeared in a comic book, uttering a commandment. I began to feel very uncomfortable with the stereotypical image of God as looking like a shaggy old man in white robes. Now, I know all about the prohibition about portraying creatures and God in a visual sense, but that hasn't prevented people from doing it anyway.

Visualizing is a powerful way of learning. If a subject seems vague or unclear, draw a diagram: a picture, and then suddenly, the sweet light of understanding graces your brain! Even though the diagram may be wrong, it still has explanatory value: it takes a stand, and makes a claim on reality.

So, why can't we play a game and imagine what God would look like if he had a superhero costume? God's been playing with us for thousands of years. It's a popular observation in our Torah study class at our local Temple: if God is all-knowing, why does he test us? Presumably He's complete knowlege of our lives, our actions, their causes, and their eventual results. (If that were really be the case, then His anger would be revealed as cruel. Does an all-knowing being feel shock or surprise? There's the paradox) But still, He tests us just to see how we'll choose (even though he presumably knows what the outcome will be in advance) So though God is Fierce, Awesome, and All-Powerful, He still has an impish quality: he like to test us, just to watch our reaction to our actions.

Well, what I'm suggesting is not too radical. From the murals on the walls to at the synagogue at Dura Europos, to the archetypal image of God as being a big guy with a white beard in flowing white robes, we've always had (I'll wager) SOME hidden image in our minds that stood for God. It may have been a burning bush, it may have been a sentient cloud, it may have been beautiful woman doing a fan dance,it may have been a sunset, or it may have been the image of the hard cover edition of the Plaut Torah Commentary -- but still, we use images as stand-ins for concepts.

Simplification helps you get a glimpse of the "Big Picture", and the Big Picture can give you the qualities of a visionary. So imagining a what God's costume would look like in a superhero comic book isn't too far-fetched. So right now, we're saddled with the image of God as an old guy with a long white beard in a flowing gown. Well, I say He's due for a costume change. I say that instead of representing God in human form, that we just make Him a floating undulating pulsating infinity symbol. That would capture the idea that God is boundless in an infinite number of ways, but maybe we could add the quality of God not being where you think He is, like Heisenberg's uncertainty principle: so make the infinity symbol flickers, to mess with you! This is to capture the idea that God cannot be bound by time or space either.

There. I've come up with a start for creating a superhero repesentation for the idea of God Himself: a flickering Infinity symbol. This could be emblazoned on the chest of a Man (we'll call the man "Mo"-- as in "Moses") and the flickering infinity symbol with hover in a space right square in the Man's chest. The man (Mo) and the "logo" (Infinity) are One; they act with telepathic knowledge of each other. Sometimes the logo disappears...and then it reappears again, depending whether God is connecting with someone at that particular moment, because we know that God is only present when Man/Woman looks for Him, and tries to see Him. Oh, and our character will also look something like the Silver Surfer, but there will probably be a blue face mask with some blue trim elsewere.

God really only exists if we acknowledge His existence. This gets back to the point I was making earlier about Reality. Our world is populated with things that we allow to exist. If we don't acknowlege their presence, or better, if we aren't AWARE of their presence, then they're invisible to us.

These are awesome concepts, hard to get one's "mind around", so I don't see anything wrong with creating a superhero design for God that helps remind us of the properties of God. The gruff shaggy old man in a throne just aint cuttin' it, because that image only gets across the ideas of old, angry, vindictive men. It doesn't represent anything about Eternity, or Infinity, or us being in a sort of partnership. Thus a costume redesign, with accompanying undulating flittering logo is a good move. I have spoken!

Monday, November 9, 2009

Abraham and Psychoanalysis Comics

Over the years, many artists have tackled "inner space"; the world of the mind; craziness, insanity, psychiatry, head-trips, and psychoanalysis. Wouldn't you say that the story of the binding of Isaac is worthy of being told over several issues ot "Psychoanalysis"? The problem with the story of the Akeida is that Abram does't speak (other than "hineni; here I am) One can only image the inner torment that Abraham must feel. I can only wonder what the internal dialogue Abraham must have had with himself, as he struggled to obey God. Certain "film noir" film directors come to mind: Alfred Hitchcock, Orson Welles. If the Akeida was done correctly as a comic book, it was have loads of thought balloons, and would have Wally Wood as the artist. Lots of reflected light, dramatic closeups, and sillouettes. It would be filled with Abram's inner-dialogue with himself. And it would probably be in E.C.
s "new trend" comic boo, "Psychoanalysis". Without that inner-dialogue, Abram becomes an automoton: an unthinking robot. The word balloon as the place where a drash resides. What a concept.

Friday, June 5, 2009

The Torah with Sound Effects

One way that comic artists spice of comic book stories is with sound effects. Even with already strong material, sound effects can add that little special something, that finishing touch. In my hand I'm holding one of my old comics from the 1970's, "The Hands of Shang-Chi, Master of Kung Fu" #58 (Marvel Comics, 35 cents). Just for fun, without revealing any of the plot, I'm going to list all of the sound effects from that issue, in order. Note: Most of these sound effects don't have exclamation points! Interesting.... okay, Here we go: BRAM! (pg 3), BRAM! AGH, ZHEOR (pg 6), SPAK (pg 7), BRAM (pg 10), WFFFF (pg 16), BAF (pg 17), BUKSH, HWAP (pg 22), WUD, SWAK, CHUNT (pg 27), BRAM (pg 30). Wow, can you imagine how the torah would be spiced up if it had sound effects added to it? To test this, lets try adding some sound effects from the list I just quoted, to the current torah portion, Naso (Numbers 4:21-7:89). Witness this enhanced version of Numbers 4:5; "At the breaking of camp ("BAF!"), Aaron and his sons shall go in ("WFFF!")and take down the screening curtain ("CHUNT!") and cover the Ark of the Pact with it ("WUD!")." Not bad! Did you notice how the addition of sound effects actually increases your kavanah? By voicing sound effects of the actions performed by the characters in the torah, we can get closer to God. It's as if we're borrowing some of the methods used by the old radio plays of yesteryear. Sound effects help make real a world in our mind. Daresay, I'll wager that even some of the more dry portions of the torah could benefit from the nutrifying goodness of sound effects. If it's okay to translate the siddur into comic book form as a way to understand the meaning and intentions of our prayers, then it's also okay to add sound effects to the torah, so that we can increase our kavanah.

Thursday, May 7, 2009

Dr. Strange and pop psychology

I just recently bought the collected issues of the old Doctor Strange comics, and I must say, I have a renewed appreciation for Stan Lee, their author. Lee (Leiber, actually), was not shy about using psychology and psychiatry as source material for this comic scripts. Doctor Strange is, on the surface, about "Black Magic" (whatever that is), but it's actually about the human psyche, where the fight for good over evil happens in the human mind. The nightmarish dreamscape cooked up by artist Steve Ditko is great, filled with a variety of icons of pop-art surrealism heavily influenced by Salvidor Dali (just think of Dali's painting "The Persistence of Memory") I'm trying to imagine how Doctor Strange would change is there were references to the Zohar (the sourcebook of the Kaballah & Jewish Mysticism) Floating Hebrew letters? Dark fire against Light fire? Jewish archetypes as comic characters in a nightmarish underworld? Gehenom (sp?) as the place where Doctor Strange fights his battles? Dr. Stange's battles all seem to be with his nightmares. I've got a renewed appreciation for Dr. Strange, which is actually a comic book form of pop psychology, but with a creepy underworld surrealism pop art gloss.